Browse Information Technology Resources
Science360 for iPad provides easy access to engaging science and engineering images and video from around the globe and a news feed featuring breaking news from NSF-funded institut
Computational Science Education Reference Desk provides hundreds of visualizations, tutorials, and other resources for learning about computational science and astronomy, chemistry
NSF and the Birth of the Internet is a multimedia story of the creation of the Internet. Learn about the individuals who began connecting computers in the 1960s. Listen to Vint C
Calculator-Controlled Robots is a guide book for using calculator-controlled robots with students in Grades 6-9 over the course of one semester. Missions are built sequentially on
Using Technology to Study Cellular and Molecular Biology introduces students to the concepts of scale, resolution, and probe size in cellular and molecular biology. Students play
Computing Life looks at ways physicists, biologists, and even artists are harnessing the power of computers to advance our understanding of biology and human health. Learn how com
Computing describes research efforts in computer science and engineering aimed to create information systems of the future -- virtual one-on-one instruction for students of all age
Technology reports on how a car company is experimenting with nanotechnology in the quest for environmentally friendly vehicles, how a museum exhibit (created by an artist and a sc
Cyberinfrastructure examines the convergence of three realities -- the spread of the Internet, the shrinkage of computers, and the accumulation of databases -- that has led researc
National Institute of Standards and Technology (NIST) Virtual Museum features the work of a federal agency that has helped keep U.S. technology at the leading edge. Visit the onlin
National Science Digital Library provides access to resources in science, technology, engineering, and mathematics education and research. From video clips teaching cell division
Ecybermission is a web-based math, science, and technology competition for teams in grades 6, 7, 8, and 9. Each team proposes a solution to a real problem in their community and c
Invention at Play examines how play -- the ordinary work of childhood -- connects with the creative impulse. Read about inventors of the ski, sailboard, surgical robot, unfolding
Cyberethics for Teachers: A Lesson Plan for Teachers of Elementary and Middle School Children looks at issues in the field of computer crime, including predatory behavior and break
Your Place in Time highlights five generations of the 20th century and looks at everyday technologies that shaped each of those generations. Each exhibit is presented through a ser